Algorithmic Game Theory

By Rod Carvalho

I have been reading Algorithmic Game Theory, a great book edited by Noam Nisan, Tim Roughgarden, Éva Tardos, and Vijay Vazirani. A non-printable version of the book can be downloaded here (PDF – 5.17 MB).

ISP routing game

[ image courtesy of Éva Tardos, and Vijay Vazirani ]

Prior to reading this book, my knowledge of Game Theory was pretty much non-existent. Now, at least I know a tiny, tiny bit on the subject. I am somewhat intrigued by the fact that even very simple two-player strategic games can be so hard to analyze. Moreover, Nash equilibria are sometimes quite hard to find.

I have also been playing around with Gambit, a library of game theory software and tools for the construction and analysis of finite extensive and strategic games. When analyzing two-player strategic games in which each player has a lot of strategies to choose from, Gambit is quite helpful and fun to use.

Some papers on the computation of equilibria:

Some papers on graphical games:

Some courses on Algorithmic Game Theory:

Some interesting PhD theses:

Last but not least, some non-technical articles:

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