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	<title>Comments for Rod Carvalho&#039;s web notebook</title>
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	<lastBuildDate>Wed, 04 Nov 2009 09:20:30 +0000</lastBuildDate>
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		<title>Comment on How to organize scientific papers? by Rafi</title>
		<link>http://stochastix.wordpress.com/2007/10/02/how-to-organize-scientific-papers/#comment-69737</link>
		<dc:creator>Rafi</dc:creator>
		<pubDate>Wed, 04 Nov 2009 09:20:30 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/2007/10/02/how-to-organize-scientific-papers/#comment-69737</guid>
		<description>What about &lt;a href=&quot;http://www.mendeley.com&quot; rel=&quot;nofollow&quot;&gt;Mendeley&lt;/a&gt;?</description>
		<content:encoded><![CDATA[<p>What about <a href="http://www.mendeley.com" rel="nofollow">Mendeley</a>?</p>
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		<title>Comment on Building a polynomial from its roots by Rod Carvalho</title>
		<link>http://stochastix.wordpress.com/2008/11/22/building-a-polynomial-from-its-roots/#comment-69704</link>
		<dc:creator>Rod Carvalho</dc:creator>
		<pubDate>Wed, 21 Oct 2009 17:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=1900#comment-69704</guid>
		<description>I am afraid I do not understand your comment. Since the polynomial is monic, the highest order coefficient is always $latex 1$, right?</description>
		<content:encoded><![CDATA[<p>I am afraid I do not understand your comment. Since the polynomial is monic, the highest order coefficient is always <img src='http://l.wordpress.com/latex.php?latex=1&#038;bg=ffffff&#038;fg=000000&#038;s=0' alt='1' title='1' class='latex' />, right?</p>
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		<title>Comment on Building a polynomial from its roots by AppMath</title>
		<link>http://stochastix.wordpress.com/2008/11/22/building-a-polynomial-from-its-roots/#comment-69702</link>
		<dc:creator>AppMath</dc:creator>
		<pubDate>Tue, 20 Oct 2009 07:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=1900#comment-69702</guid>
		<description>It is interesting how the recursive formulas change in case we have only one root given and the highest order coefficient.</description>
		<content:encoded><![CDATA[<p>It is interesting how the recursive formulas change in case we have only one root given and the highest order coefficient.</p>
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		<title>Comment on A Coloring Book for Young Physicists by Rod Carvalho</title>
		<link>http://stochastix.wordpress.com/2008/06/20/a-coloring-book-for-young-physicists/#comment-69697</link>
		<dc:creator>Rod Carvalho</dc:creator>
		<pubDate>Sun, 18 Oct 2009 05:50:57 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=1606#comment-69697</guid>
		<description>There used to be a website for this book, but it&#039;s no longer online. The book cannot be previewed on Google Books, nor on Amazon. There&#039;s no sample chapter available for download anywhere. And I can&#039;t even find the book in the campus library.

James Curry may know something about Physics, but he has a lot to learn about Marketing. </description>
		<content:encoded><![CDATA[<p>There used to be a website for this book, but it&#8217;s no longer online. The book cannot be previewed on Google Books, nor on Amazon. There&#8217;s no sample chapter available for download anywhere. And I can&#8217;t even find the book in the campus library.</p>
<p>James Curry may know something about Physics, but he has a lot to learn about Marketing.</p>
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		<title>Comment on A Coloring Book for Young Physicists by Joe</title>
		<link>http://stochastix.wordpress.com/2008/06/20/a-coloring-book-for-young-physicists/#comment-69696</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 18 Oct 2009 04:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=1606#comment-69696</guid>
		<description>I tried Googling for James Curry, but found no information. I am trying to find out more about this book.</description>
		<content:encoded><![CDATA[<p>I tried Googling for James Curry, but found no information. I am trying to find out more about this book.</p>
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		<title>Comment on Variational Integrators by Joe</title>
		<link>http://stochastix.wordpress.com/2008/06/03/variational-integrators/#comment-69694</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Thu, 15 Oct 2009 17:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/2007/04/19/variational-integrators/#comment-69694</guid>
		<description>Okay, no problem. Thanks.</description>
		<content:encoded><![CDATA[<p>Okay, no problem. Thanks.</p>
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		<title>Comment on Variational Integrators by Rod Carvalho</title>
		<link>http://stochastix.wordpress.com/2008/06/03/variational-integrators/#comment-69692</link>
		<dc:creator>Rod Carvalho</dc:creator>
		<pubDate>Thu, 15 Oct 2009 04:30:58 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/2007/04/19/variational-integrators/#comment-69692</guid>
		<description>I have not implemented AVI. The only variational integrators I have implemented in MATLAB were the simple ones used to integrate the pendulum ODE. This post was written with the purpose of serving as a list of to-read papers on the topic. I have not yet read them all, and I am far from knowing the material in depth.</description>
		<content:encoded><![CDATA[<p>I have not implemented AVI. The only variational integrators I have implemented in MATLAB were the simple ones used to integrate the pendulum ODE. This post was written with the purpose of serving as a list of to-read papers on the topic. I have not yet read them all, and I am far from knowing the material in depth.</p>
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		<title>Comment on Variational Integrators by Joe</title>
		<link>http://stochastix.wordpress.com/2008/06/03/variational-integrators/#comment-69691</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 14 Oct 2009 15:11:18 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/2007/04/19/variational-integrators/#comment-69691</guid>
		<description>Have you implemented AVI? Does it work for wave propagation problems? Showing energy conservation of the system is fine, but what about numerical dispersion and noise using arbitrary meshes and varying time steps on the elements? Is AVI for structural dynamics only and not wave propagation?</description>
		<content:encoded><![CDATA[<p>Have you implemented AVI? Does it work for wave propagation problems? Showing energy conservation of the system is fine, but what about numerical dispersion and noise using arbitrary meshes and varying time steps on the elements? Is AVI for structural dynamics only and not wave propagation?</p>
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		<title>Comment on Building a polynomial from its roots II by Nate</title>
		<link>http://stochastix.wordpress.com/2008/12/10/building-a-polynomial-from-its-roots-ii/#comment-69678</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Fri, 02 Oct 2009 21:58:10 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=3046#comment-69678</guid>
		<description>Any thoughts of using this type of constructive algorithm to build bivariate (or multivariate) polynomials? I&#039;d be interested to see the issues surrounding that problem worked out.

The technique you have laid out here has some nice applications in constructing polynomials that are constrained to have certain properties. For instance, you could use this technique to construct strictly positive polynomial by making sure that the polynomial has no real roots (the $latex w_i$ all appear in conjugate pairs). This polynomial can be integrated to make a polynomial that is guaranteed to be monotonic. And so on.

Very nice post. Thanks!</description>
		<content:encoded><![CDATA[<p>Any thoughts of using this type of constructive algorithm to build bivariate (or multivariate) polynomials? I&#8217;d be interested to see the issues surrounding that problem worked out.</p>
<p>The technique you have laid out here has some nice applications in constructing polynomials that are constrained to have certain properties. For instance, you could use this technique to construct strictly positive polynomial by making sure that the polynomial has no real roots (the <img src='http://l.wordpress.com/latex.php?latex=w_i&#038;bg=ffffff&#038;fg=000000&#038;s=0' alt='w_i' title='w_i' class='latex' /> all appear in conjugate pairs). This polynomial can be integrated to make a polynomial that is guaranteed to be monotonic. And so on.</p>
<p>Very nice post. Thanks!</p>
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		<title>Comment on Making Art with Harmonographs by leelcampbell</title>
		<link>http://stochastix.wordpress.com/2008/08/30/making-art-with-harmonographs/#comment-69668</link>
		<dc:creator>leelcampbell</dc:creator>
		<pubDate>Tue, 22 Sep 2009 22:01:41 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=2349#comment-69668</guid>
		<description>Lovely images Mike.

Wonder if this could be combined with the maths of Strange Attractors?
I remember seeing some fantastic  images that came out of those.

Cheers
Lee</description>
		<content:encoded><![CDATA[<p>Lovely images Mike.</p>
<p>Wonder if this could be combined with the maths of Strange Attractors?<br />
I remember seeing some fantastic  images that came out of those.</p>
<p>Cheers<br />
Lee</p>
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		<title>Comment on Automated generation of machining sequences by Rod Carvalho</title>
		<link>http://stochastix.wordpress.com/2009/09/18/automated-generation-of-machining-sequences/#comment-69667</link>
		<dc:creator>Rod Carvalho</dc:creator>
		<pubDate>Mon, 21 Sep 2009 07:41:01 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=2946#comment-69667</guid>
		<description>Wow! I had some vague ideas of possible avenues of research worth exploring. By contrast, you actually have a &quot;sketch of a framework&quot; on which one can start working :-)

I have very little experience with 3D models, Computational Geometry, and the like... so I need to study a lot before I can even try to take a shot at this problem. If you ever get to attack the problem and happen to make some progress, please let me know. I would love to hear about it.</description>
		<content:encoded><![CDATA[<p>Wow! I had some vague ideas of possible avenues of research worth exploring. By contrast, you actually have a &#8220;sketch of a framework&#8221; on which one can start working :-)</p>
<p>I have very little experience with 3D models, Computational Geometry, and the like&#8230; so I need to study a lot before I can even try to take a shot at this problem. If you ever get to attack the problem and happen to make some progress, please let me know. I would love to hear about it.</p>
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		<title>Comment on Automated generation of machining sequences by pebbie</title>
		<link>http://stochastix.wordpress.com/2009/09/18/automated-generation-of-machining-sequences/#comment-69666</link>
		<dc:creator>pebbie</dc:creator>
		<pubDate>Mon, 21 Sep 2009 02:15:51 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=2946#comment-69666</guid>
		<description>funny enough, i also happened to stuck to machining topics lately. unfortunately, i&#039;ve never take any class/course about machining so i have to dig about it from books. 

well, some modelling package creates the model using boolean ops which can be translated to machining sequences. but if you&#039;re asking about b-rep to cnc seqs. that would be interesting problem to face.

IMHO, the initial solution to this problem would be just as you wrote. it would combine the knowledge of computational geometry tools driven by rule-based expert system. since the machining operation is subtractive that would be analogous to  combinatorial search problem.

1 start with initial volume of material 
2 use set difference morphology to achieve which material to be removed (R)
3 reduce the detail (holes, teeth) for later processing (using morphological operators)
4. segment the volume mesh.
5. approximate each segmented mesh with geometries associated with each machining tool (knapsack-like problem)

it seems that it is enough to arrange the rule heuristically or trying combinaton of sequences using genetic programming since it&#039;s solution is so alike with CSG modeling (tree).</description>
		<content:encoded><![CDATA[<p>funny enough, i also happened to stuck to machining topics lately. unfortunately, i&#8217;ve never take any class/course about machining so i have to dig about it from books. </p>
<p>well, some modelling package creates the model using boolean ops which can be translated to machining sequences. but if you&#8217;re asking about b-rep to cnc seqs. that would be interesting problem to face.</p>
<p>IMHO, the initial solution to this problem would be just as you wrote. it would combine the knowledge of computational geometry tools driven by rule-based expert system. since the machining operation is subtractive that would be analogous to  combinatorial search problem.</p>
<p>1 start with initial volume of material<br />
2 use set difference morphology to achieve which material to be removed (R)<br />
3 reduce the detail (holes, teeth) for later processing (using morphological operators)<br />
4. segment the volume mesh.<br />
5. approximate each segmented mesh with geometries associated with each machining tool (knapsack-like problem)</p>
<p>it seems that it is enough to arrange the rule heuristically or trying combinaton of sequences using genetic programming since it&#8217;s solution is so alike with CSG modeling (tree).</p>
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		<title>Comment on Automated generation of machining sequences by Rod Carvalho</title>
		<link>http://stochastix.wordpress.com/2009/09/18/automated-generation-of-machining-sequences/#comment-69662</link>
		<dc:creator>Rod Carvalho</dc:creator>
		<pubDate>Fri, 18 Sep 2009 21:54:09 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=2946#comment-69662</guid>
		<description>By the way, I have just found this cool video of a V8 engine block being machined on a Matsuura 5-axis MAM72-63V CNC machine tool:

[youtube=http://www.youtube.com/watch?v=QsmiIeAkE-o]

Very impressive, indeed!</description>
		<content:encoded><![CDATA[<p>By the way, I have just found this cool video of a V8 engine block being machined on a Matsuura 5-axis MAM72-63V CNC machine tool:</p>
<p><span style="text-align:center; display: block;"><a href="http://stochastix.wordpress.com/2009/09/18/automated-generation-of-machining-sequences/"><img src="http://img.youtube.com/vi/QsmiIeAkE-o/2.jpg" alt="" /></a></span></p>
<p>Very impressive, indeed!</p>
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		<title>Comment on Automated generation of machining sequences by Rod Carvalho</title>
		<link>http://stochastix.wordpress.com/2009/09/18/automated-generation-of-machining-sequences/#comment-69661</link>
		<dc:creator>Rod Carvalho</dc:creator>
		<pubDate>Fri, 18 Sep 2009 21:33:28 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=2946#comment-69661</guid>
		<description>I am aware of that. I abstained from including such details in order to avoid &quot;cluttering&quot; the post with too much information. I wanted to focus on the forest, not on the trees ;-) Another reason is that, though I understand the difficulty of transitioning from one machining operation to another, and even though I can visualize it, it&#039;s been a long time since I had that machining course, and I have forgotten most of the technical jargon in the meantime...

I believe it would be hard to teach a computer how to switch from one machining operation to another in an optimal way. We, humans, can do it easily. But endowing a machine with imagination is very hard!</description>
		<content:encoded><![CDATA[<p>I am aware of that. I abstained from including such details in order to avoid &#8220;cluttering&#8221; the post with too much information. I wanted to focus on the forest, not on the trees ;-) Another reason is that, though I understand the difficulty of transitioning from one machining operation to another, and even though I can visualize it, it&#8217;s been a long time since I had that machining course, and I have forgotten most of the technical jargon in the meantime&#8230;</p>
<p>I believe it would be hard to teach a computer how to switch from one machining operation to another in an optimal way. We, humans, can do it easily. But endowing a machine with imagination is very hard!</p>
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		<title>Comment on Automated generation of machining sequences by Rod Carvalho</title>
		<link>http://stochastix.wordpress.com/2009/09/18/automated-generation-of-machining-sequences/#comment-69660</link>
		<dc:creator>Rod Carvalho</dc:creator>
		<pubDate>Fri, 18 Sep 2009 21:16:56 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=2946#comment-69660</guid>
		<description>&lt;blockquote&gt;It looks to me like most of this part would be cast. It certainly looks like the spaces between the 6 holes was cast (because of the rounded corners).&lt;/blockquote&gt;

I entirely agree. Note, however, that I needed a 3D model to serve as an example of a machining sequence, and I liked the shape of this mechanical part in particular ;-) After all, I suppose that the average reader of this blog lacks experience in the machine shop, and examples convey ideas in a more efficient manner.

Indeed, it would make a lot more sense to fabricate the part via &lt;a href=&quot;http://en.wikipedia.org/wiki/Casting&quot; rel=&quot;nofollow&quot;&gt;casting&lt;/a&gt;. But one would need a mold, and to obtain a mold, one would need a prototype, right? Hence, wouldn&#039;t it make sense to machine a block of metal to obtain the desired mechanical part? Once one had a prototype, one could make a mold, and fabricate many other parts via casting.

&lt;blockquote&gt;What would be the point of milling away the material there? It wouldn’t affect the functionality of the part (except to reduce weight slightly). You would save a little money in the cost of materials (with the metal recovered from milling between the holes), but adding another pass with another tool would probably offset that cost savings.&lt;/blockquote&gt;

Once again, that&#039;s a very good point. It would only make sense to use milling if one wanted a prototype. For mass production, it would be really, really dumb to use milling.  

&lt;blockquote&gt;It looks like the ‘precision’ parts are the toothed hole, the 6 bolt holes, and the flat bottom mating surface.&lt;/blockquote&gt;

Agreed. I guess the best solution would be to use casting to obtain a rough model of the desired object, and then machine the parts that you mentioned. I have no idea what is the use of this mechanical part, so it&#039;s hard to guess what should be and what should not be machined. I am pretty sure the toothed hole needs to be machined, though.</description>
		<content:encoded><![CDATA[<blockquote><p>It looks to me like most of this part would be cast. It certainly looks like the spaces between the 6 holes was cast (because of the rounded corners).</p></blockquote>
<p>I entirely agree. Note, however, that I needed a 3D model to serve as an example of a machining sequence, and I liked the shape of this mechanical part in particular ;-) After all, I suppose that the average reader of this blog lacks experience in the machine shop, and examples convey ideas in a more efficient manner.</p>
<p>Indeed, it would make a lot more sense to fabricate the part via <a href="http://en.wikipedia.org/wiki/Casting" rel="nofollow">casting</a>. But one would need a mold, and to obtain a mold, one would need a prototype, right? Hence, wouldn&#8217;t it make sense to machine a block of metal to obtain the desired mechanical part? Once one had a prototype, one could make a mold, and fabricate many other parts via casting.</p>
<blockquote><p>What would be the point of milling away the material there? It wouldn’t affect the functionality of the part (except to reduce weight slightly). You would save a little money in the cost of materials (with the metal recovered from milling between the holes), but adding another pass with another tool would probably offset that cost savings.</p></blockquote>
<p>Once again, that&#8217;s a very good point. It would only make sense to use milling if one wanted a prototype. For mass production, it would be really, really dumb to use milling.  </p>
<blockquote><p>It looks like the ‘precision’ parts are the toothed hole, the 6 bolt holes, and the flat bottom mating surface.</p></blockquote>
<p>Agreed. I guess the best solution would be to use casting to obtain a rough model of the desired object, and then machine the parts that you mentioned. I have no idea what is the use of this mechanical part, so it&#8217;s hard to guess what should be and what should not be machined. I am pretty sure the toothed hole needs to be machined, though.</p>
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		<title>Comment on Automated generation of machining sequences by dleary</title>
		<link>http://stochastix.wordpress.com/2009/09/18/automated-generation-of-machining-sequences/#comment-69658</link>
		<dc:creator>dleary</dc:creator>
		<pubDate>Fri, 18 Sep 2009 19:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=2946#comment-69658</guid>
		<description>I took machine shop in high school a long time ago, and am definitely not a pro, but:

It looks to me like most of this part would be cast.  It certainly looks like the spaces between the 6 holes was cast (because of the rounded corners).

What would be the point of milling away the material there?  It wouldn&#039;t affect the functionality of the part (except to reduce weight slightly).  You would save a little money in the cost of materials (with the metal recovered from milling between the holes), but adding another pass with another tool would probably offset that cost savings.

I don&#039;t know what a &quot;carter&quot; is or how it&#039;s used, but it looks like the &#039;precision&#039; parts are the toothed hole, the 6 bolt holes, and the flat bottom mating surface.</description>
		<content:encoded><![CDATA[<p>I took machine shop in high school a long time ago, and am definitely not a pro, but:</p>
<p>It looks to me like most of this part would be cast.  It certainly looks like the spaces between the 6 holes was cast (because of the rounded corners).</p>
<p>What would be the point of milling away the material there?  It wouldn&#8217;t affect the functionality of the part (except to reduce weight slightly).  You would save a little money in the cost of materials (with the metal recovered from milling between the holes), but adding another pass with another tool would probably offset that cost savings.</p>
<p>I don&#8217;t know what a &#8220;carter&#8221; is or how it&#8217;s used, but it looks like the &#8216;precision&#8217; parts are the toothed hole, the 6 bolt holes, and the flat bottom mating surface.</p>
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		<title>Comment on Automated generation of machining sequences by Douglas Webb</title>
		<link>http://stochastix.wordpress.com/2009/09/18/automated-generation-of-machining-sequences/#comment-69657</link>
		<dc:creator>Douglas Webb</dc:creator>
		<pubDate>Fri, 18 Sep 2009 12:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=2946#comment-69657</guid>
		<description>One critical aspect of the machining sequence is that at each step, the part&#039;s geometry must allow it to be clamped securely into the machine that will be used next, without interfering with the machining process on that machine. The algorithm needs to know all about the clamps and clearances needed for each machine and operation, in addition to what each operation can do to the part.</description>
		<content:encoded><![CDATA[<p>One critical aspect of the machining sequence is that at each step, the part&#8217;s geometry must allow it to be clamped securely into the machine that will be used next, without interfering with the machining process on that machine. The algorithm needs to know all about the clamps and clearances needed for each machine and operation, in addition to what each operation can do to the part.</p>
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		<title>Comment on Automated generation of machining sequences by anand</title>
		<link>http://stochastix.wordpress.com/2009/09/18/automated-generation-of-machining-sequences/#comment-69655</link>
		<dc:creator>anand</dc:creator>
		<pubDate>Fri, 18 Sep 2009 10:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=2946#comment-69655</guid>
		<description>&lt;blockquote&gt;admittedly vague&lt;/blockquote&gt;

... nevertheless exciting and interesting. One of the problems that I really wanna try my hand at. Will do as soon as I get some free time...</description>
		<content:encoded><![CDATA[<blockquote><p>admittedly vague</p></blockquote>
<p>&#8230; nevertheless exciting and interesting. One of the problems that I really wanna try my hand at. Will do as soon as I get some free time&#8230;</p>
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		<title>Comment on Wave-Particle Duality (a cartoon) by Beeston</title>
		<link>http://stochastix.wordpress.com/2007/09/06/wave-particle-duality-a-cartoon/#comment-69644</link>
		<dc:creator>Beeston</dc:creator>
		<pubDate>Wed, 09 Sep 2009 02:28:08 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/2007/09/06/wave-particle-duality-a-cartoon/#comment-69644</guid>
		<description>That&#039;s funny. 

Have you seen the futurama episode where in a horse race, one of the racers won by quantum scale. and the professor said &quot;No fair, you changed the outcome by measuring it!!&quot;

if you don&#039;t get it watch the last 15 sec on &lt;a href=&quot;http://www.youtube.com/watch?v=Q7RpK9oVI00&quot; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt; video. </description>
		<content:encoded><![CDATA[<p>That&#8217;s funny. </p>
<p>Have you seen the futurama episode where in a horse race, one of the racers won by quantum scale. and the professor said &#8220;No fair, you changed the outcome by measuring it!!&#8221;</p>
<p>if you don&#8217;t get it watch the last 15 sec on <a href="http://www.youtube.com/watch?v=Q7RpK9oVI00" rel="nofollow">this</a> video.</p>
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		<title>Comment on Are we running out of helium? by Shubhendu Trivedi</title>
		<link>http://stochastix.wordpress.com/2009/09/02/are-we-running-out-of-helium/#comment-69632</link>
		<dc:creator>Shubhendu Trivedi</dc:creator>
		<pubDate>Sat, 05 Sep 2009 08:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://stochastix.wordpress.com/?p=4495#comment-69632</guid>
		<description>Helium3 isn&#039;t a necessity yet.</description>
		<content:encoded><![CDATA[<p>Helium3 isn&#8217;t a necessity yet.</p>
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